BASIS AND PURPOSE FOR AMENDMENTS TO RULE 8
The purpose of amendments to Rule 8 is to establish the minimum odds and display of odds for blackjack. The statutory basis for amendments to Rule 8 is found in sections 12-47.1-201, C.R.S., 12-47.1-203, C.R.S., 12-47.1-302, C.R.S., 12-47.1-816, C.R.S., and 12-47.1-818, C.R.S.
RULE 8   RULES OF BLACKJACK
47.1-803   Blackjack table—Physical characteristics.
Blackjack must be played at a table having on one side places for not more than seven players and on the opposite side, a place for the dealer.
(3)  	The following notices shall appear either on the table layout or on table signage clearly visible to every player at the table:
(a)  	One of these statements, in substantially this form: “dealer must draw to 16 and stand on all 17's,” or alternatively, “dealer must draw to soft 17.” 
(b)  	On blackjack tables used for games other than face up blackjack, the following notices shall appear in substantially this form:
(i)  	“Blackjack pays 3 to 2 6 to 5” (substitute higher odds according to fact); and
(ii)  	“Insurance pays 2 to 1,” (substitute higher odds and restrictions on insurance according to fact).
47.1-810   Payment of wagers.
Winning wagers must be paid at odds of at least one to one with the exception of blackjack, which must be paid at odds of at least three to two six to five. If a retail licensee intends to pay winning wagers at odds higher than three to two six to five for blackjacks, or at odds higher than one to one for all winning hands other than blackjacks, the odds or amounts of such payments shall be posted on table signage, or shall appear on the table layout. (47.1-807 renumbered as 47.1-810 and amended, perm. 12/30/98)
BASIS AND PURPOSE FOR AMENDMENTS TO RULE 12
The purpose of amendments to Rule 12 is to establish procedures for prohibiting persons from bringing certain items to a table game and to establish the procedures for the cancellation and destruction of dice. The statutory basis for amendments to Rule 12 is found in sections 12-47.1-201, C.R.S., 12-47.1-203, C.R.S., 12-47.1-302, C.R.S., and 12-47.1-806, C.R.S.
RULE 12  GAMING DEVICES AND EQUIPMENT
47.1-1220  Persons not to bring their own cards, die (dice), roulette ball, tokens, or chips. [Eff. 07/02/2009]
No person may bring onto the licensed premises or unlicensed premises of a retail licensee, or introduce into a game, playing cards, die (dice), roulette ball, tokens, or chips other than those obtained from that retail licensee except as allowed in Regulation 47.1-1303.
47.1-1282  Destruction and cCancellation and destruction of dice. [Eff. 07/02/2009]
All dice removed from a game, except those retained for Division inspection, shall be immediately cancelled to prevent reintroduction of the dice to the game. Cancellation shall occur by use of cancellation tool, scribe or any other tool to produce a cancellation mark that is permanent and clearly visible on each die. Cancellation and destruction of dice shall occur Licensees shall have the option to destroy the cancelled dice by drilling a circular hole of at least three-sixteenths of one inch (3/16” ) in diameter through the center of each die or by any other method approved by the Director or designee. 
BASIS AND PURPOSE FOR AMENDMENTS TO RULE 16
The purpose of amendments to Rule 16 is to establish procedures for the use of match play and table game coupons. The statutory basis for amendments to Rule 16 is found in sections 12-47.1-102, C.R.S., 12-47.1-201, C.R.S., 12-47.1-203, C.R.S., and 12-47.1-302, C.R.S.
RULE 16 ACCOUNTING REGULATIONS
47.1-1615  Match play coupons. [Eff. 07/02/2009]
Match play coupons are allowed, but once used may not be retained for subsequent play by the gaming patron. Match play coupons do not apply to slot machines. When match play coupons are used in blackjack and poker at a table game, the value of the coupon must be reflected at its face value in the total drop amount for that table for that shift. The combination of the match play coupons and the required wager of the patron cannot exceed the value of $100. The patron must match the dollar value of the match play coupon. A match play coupon must have printed on it the name of the issuing establishment, the city in which the establishment is located, its value, and an explanation of its use. No coupon may be issued which authorizes payments greater than two-for-one to gaming patrons. All coupons must have an expiration date printed on them. (47.1-1615 amended perm. 10/30/99)
47.1-1615.5  Table Games coupons.
Coupons that are redeemable for chips used to wager on an approved table game are allowed. The coupon must have printed on it the name of the issuing establishment, the city in which the establishment is located, its value, and an expiration date  or, alternatively, the dates the coupon is valid for redemption. All coupons redeemed at a table game shall be immediately dropped in the table drop box and included at its face value in the total drop for that table for that shift.    
BASIS AND PURPOSE FOR AMENDMENTS TO RULE 22
The purpose of amendments to Rule 22 is to establish playing rules for roulette and procedures for conducting roulette games. The statutory basis for amendments to Rule 22 is found in sections 12-47.1-201, C.R.S., 12-47.1-203, C.R.S., and 12-47.1-302, C.R.S.
RULE 22   RULES FOR ROULETTE
47.1-2202     Roulette game drop box procedures. 
Each roulette table shall have a drop box located directly to the left of the dealer attached to the table. The drop box shall be used for the deposit of money received in conjunction with the sale of chips. The roulette game drop box shall be a locked container marked with a permanent number corresponding to a permanent number on the game table and permanently marked to indicate the game and table number. All markings shall be clearly visible. The locked container shall be locked to the gaming table and shall be separately keyed from the container itself.
47.1-2203     Placement of wagers; permissible and optional wagers.
(1)	All wagers at roulette shall be made by placing accepted gaming chips, issued by the dealer, on the appropriate areas of the roulette layout. No verbal wagers or cash may be accepted by the dealer to wager on the table. Alternatively, Cchips, issued by the licensee and used on other table games within the same licensed premise, are accepted for one round of play only.  Licensee cash chips must be re-issued for non-value chips by the dealer before the start of a second round of play may be accepted any time during play on the even money and 2 to 1 wagers and for one round of play for all other wagers.  No verbal wagers or cash may be accepted by the dealer to wager on the table. 
47.1-2211     Roulette balls.
Balls used in gaming at roulette shall be made completely of a non-metallic substance and not measure less than 12/16 3/8 of an inch or more than 14/16 of an inch in diameter unless otherwise approved by the Director or designee.
47.1-2212     Inspection and security procedures.
(1)	Prior to opening a roulette table for gaming activity, a key manager, licensed member of the casino security department, or pit supervisor shall:
(a)	Inspect the roulette table and roulette wheel for any magnet or contrivance that would affect the fair operation of such wheel;
(b)	Inspect the roulette wheel to assure that it is level and rotating freely and evenly;
(c)	Inspect the roulette wheel to assure that all parts are secure and free from movement;
(d)	Inspect the roulette ball by passing it over a magnet or compass to assure its non-magnetic quality; and
(e)	Confirm that the layout and signage comply with 47.1-2210, if a double zero roulette wheel is being used as a single zero roulette wheel.
(2)	If a licensee uses a roulette wheel that has external movable parts, any adjustments to the movable parts shall be made by a key manager, licensed member of the casino maintenance department, slot technician member or pit supervisor in the presence of a licensed security department member.  Adjustments to the movable parts of a roulette wheel that is located on the casino floor shall only be made:
(a) 	When the game is not open to the public; and/or
(b)	When the roulette wheel is moved to a secure location outside the casino floor as approved by the Director or designee.
(3)	All adjustments shall be completed prior to the required inspections in 47.1-2212(1) above.
(4)	The licensee may replace any of the movable parts at any time, provided, however, if any one or more of the movable parts are external, then an inspection must be completed by the Director or designee prior to reopening the roulette wheel and table for gaming activity.
(5)	A log shall be maintained which shall include, at a minimum, the date, the roulette table number, whether an adjustment or replacement was completed and the name, license number and signature of the person making the adjustment or replacement.
(6)	When a roulette table is not open for gaming activity, the roulette wheel shall be secured by placing a cover over the entire wheel and securely locking such cover to the roulette table.
(7)	The key to the cover over the wheel shall be kept by the on duty pit supervisor for the game or table games pit.  
(8)	Authorized personnel to access the roulette key shall be the key manager or pit supervisor on duty for the roulette game or table games pit.
BASIS AND PURPOSE FOR AMENDMENTS TO RULE 23
The purpose of amendments to Rule 23 is to establish playing rules for craps and procedures for conducting craps games.  The statutory basis for amendments to Rule 23 is found in sections 12-47.1-201, C.R.S., 12-47.1-203, C.R.S., and 12-47.1-302, C.R.S.
RULE 23    RULES OF CRAPS
47.1-2304     Permissible Wagers.  
(21) 	“Whirl Bet” or “World Bet” is a one-roll wager that may be made at any time, consisting of a Horn Bet and the Any Seven wager.  A Whirl Bet shall be placed in units of five, with four units wagered on two, three, eleven and twelve and the fifth unit wagered as an Any Seven wager.  A retail licensee that does not have a designated area on the layout for the acceptance of the Whirl Bet shall break down a Whirl the wager into two separate wagers on the Horn Bet and the Any Seven wager. 
47.1-2305     Making and Removing Wagers.  
(5)	All buy and place to win bets, come odds, and hardways shall be inactive on any come out roll unless called "On" by the player and confirmed by the dealer through placement of an "On" marker button on the top of each player's wager.  One “On” button may designate all like or similar bets in that position are working.  All other wagers shall be considered "On".  Hardways may be active on the come out roll if allowed by the house rules of the retail licensee.
47.1-2307     True odds on place bets (buy and lay bets).
(1)  	Buy bets:  In addition to the payout odds set forth in regulation 47.1-2306 for place bets to win on 4, 5, 6, 8, 9 and 10, a retail licensee may offer a player the option of receiving true odds on these bets. in return for the player paying to the retail licensee, at the time of making the bet, a percentage of the amount wagered which in no event shall exceed five percent of such wager. In return for offering these odds, the licensee may charge the player a percentage of the amount wagered, which in no event shall exceed five percent of such wager.  A retail licensee that offers a player true odds shall pay winning wagers as follows:

Bets	Odds	
4 to Win	2 to 1	
5 to Win	3 to 2	
6 to Win	6 to 5	
8 to Win	6 to 5	
9 to Win	3 to 2	
10 to Win	2 to 1	
(2)  	Lay bets:  In addition to or in lieu of the payout odds set forth in regulation 47.1-2306 for place bets to lose on 4, 5, 6, 8, 9 and 10, a retail licensee may offer a player the option of true odds on these bets. in return for the player paying to the retail licensee, at the time of making the bet, a percentage of the amount wagered which in no event shall exceed five percent of such wager. In return for offering these odds, the licensee may charge the player a percentage of the amount potentially won, which in no event shall exceed five percent of such wager. A retail licensee that offers a player true odds shall pay winning wagers as follows:

Bets	Odds	
4 to Lose	1 to 2	
5 to Lose	2 to 3	
6 to Lose	5 to 6	
8 to Lose	5 to 6	
9 to Lose	2 to 3	
10 to Lose	1 to 2	
47.1-2309     Retention and selection of dice.
(1) 	A set of at least five dice conforming to the specifications contained in 47.1-1280 shall be present at the craps table during gaming offered to each new shooter. Control of the dice at a craps table shall be the responsibility of the stickperson at the table. The stickperson shall retain all dice, except those in active play, in a dice cup at the table.
47.1-2311     Invalid roll of the dice.
(5)  	"No Roll" may be called by a boxperson or stickperson, as any licensed employee designated by the retail licensee.