BASIS AND PURPOSE FOR AMENDMENTS TO RULE 1
The purpose of amendments to Rule 1 is to present definitions of various terms used throughout the rules of the Colorado Limited Gaming Control Commission so that the rules can be uniformly applied and understood. The statutory basis for Rule 1 is found in sections 12-47.1-201, C.R.S., 12-47.1-203, C.R.S., and 12-47.1-302, C.R.S.
RULE 1	  GENERAL RULES AND REGULATIONS
47.1-106	Definitions.
(13.5)	“Gaming device” or “gaming equipment” includes, in addition to the definition set forth in section 12-47.1-103(10), C.R.S., any progressive system, slot monitoring or control system, ticket redemption kiosk, or cashless system.

BASIS AND PURPOSE FOR AMENDMENTS TO RULE 12
The purpose of amendments to Rule 12 is to define component parts and to restrict the use of ATM or credit card functionality in conjunction with gaming devices or equipment, except for ticket redemption kiosks. The statutory basis for Rule 12 is found in sections 12-47.1-201, C.R.S.; 12-47.1-203, C.R.S.; and 12-47.1-302, C.R.S.
RULE 12	GAMING DEVICES AND EQUIPMENT
47.1-1257 	Definition of component parts. 
(1) 	A component part of a slot machine is a part (including equipment, system, or device) which is necessary for performs an essential function in the proper operation and essential function of the slot machine as it relates. Essential function shall include, but not be limited to, to accepting money or tokens the acceptance of wagers;, paying out money or tokens the payout of gaming proceeds;, determining or displaying the determination or display of the outcome of the game;, record keeping the capture, transmission, or storage of electronic game information;, and security. Some examples of component parts are: hoppers, coin acceptors, microprocessors and related circuitry, programmed EPROMS, note acceptors, progressive systems, slot monitoring systems that create their own slot machine meters, ticket redemption kiosks, cashless systems, and any other parts the Division determines are component parts. 
(2)	A component part does not include those parts which, if removed, do not impair the essential function of a slot machine, such as light bulbs, lamps, buttons, switches, speakers, wires, cabinets, decorative glass, batteries, fuses, screws, bolts, nuts, brackets, hinges, locks, springs, handles, paytable glass, video display units, stepper motors, reel strips, and power supplies. 
(3)	All slot machine component parts must be kept secured. 
47.1-1275	Ticket redemption kiosks.
(1) 	Ticket redemption kiosks must perform to the same security standards as TITO-enabled slot machines, and must include logs as required throughout this rule.
(2) 	Kiosks must include a means to protect against transaction failure and data loss due to AC power loss.
(3)	All kiosks must detect and display the following conditions. These conditions may be automatically cleared by the kiosk when the condition no longer exists and upon completion of a new transaction.
(a)	Power reset.
(b)	Door open.
(c)	Door just closed.
(d)	System communication loss. Non-system transactions may continue while system communication is down.
(e)	Printer Paper Low.  As kiosks do not issue tickets, printer paper low is specific to the printing of receipts.
(4)	All kiosks must detect and display the following error conditions that prohibit new transactions and may only be cleared by an attendant:
(a)	Failed to make payment,
(b)	Bill validator failure, and
(c)	Printer failure (Out of paper, jam, etc.).  As kiosks do not issue tickets, printer failure is specific to the printing of receipts. 
(5)	Each kiosk connected to a slot monitoring system must be uniquely identified by the slot monitoring system. This includes kiosks that are connected to the slot monitoring system through a gateway or kiosk server.
(6)	Each kiosk must be capable of synchronizing its real time clock to that of the slot monitoring system.  
(7)	All kiosks must be equipped with electronic digital storage meters of at least ten digits that can be displayed upon demand.  The meters accumulate values in dollars and cents from drop to drop.  When applicable, the following meters are required (e.g., if the device accepts coin, then Physical Coin In would be required).
(a)	Physical Coin In.  The kiosk must have a meter specifically labeled “Physical Coin In” that accumulates the value of all coins accepted by the kiosk.
(b)	Physical Coin Out.  The kiosk must have a meter specifically labeled “Physical Coin Out” that accumulates the value of all coins paid by the kiosk.
(c)	Voucher In. The kiosk must have a meter specifically labeled “Voucher In” that accumulates the total value of all slot machine issued tickets accepted by the kiosk.
(d)	Bill In. The kiosk must have a meter specifically labeled “Bill In” that accumulates the total value of currency accepted. Additionally, the machine must have a specific meter for each denomination of currency accepted that records the number of bills accepted by the kiosk.
(e)	Bill Out. The kiosk must have a meter specifically labeled “Bill Out” that accumulates the total value of currency dispensed. Additionally, the machine must have a specific meter for each denomination of currency dispensed that records the number of bills dispensed by the kiosk.
(f)	Such other meters required by the Division of Gaming.
(8)	All kiosks must have the capacity to display a complete transaction history for the most recent transaction and the previous thirty-four transactions prior to the most recent transaction for voucher redemption transactions. History must include disposition of transaction, date and time of transaction, and amount of transaction.
(9)	Kiosk or kiosk server must be capable of producing the following reports upon demand.
(a)	Voucher Transaction Report. The report must include the disposition (paid, partial pay, unpaid etc.) of tickets accepted by the kiosk, the validation number, the date and time of redemption, and the amount. This information must be available by reconciliation period (i.e. by day, shift or drop cycle).
(b)	Reconciliation Report. The report must include the current cash balance of the kiosk, the current ticket balance in total by dollar amount and by ticket count of the kiosk, and the reconciliation period date and time.
(10)	A kiosk shall not allow for greater than $3,000 in consecutive cash for cash transactions.  
(11)	A kiosk must resist forced illegal entry and must retain evidence of any entry until properly cleared.  A kiosk must have a protective cover over the circuit boards that contain programs and circuitry used in the system communication and control of the kiosk, including any electronically alterable program storage media.  The cover must be designed to permit installation of a security locking mechanism by the manufacturer or end user of the kiosk.
(12)	Each kiosk interfaced with a slot monitoring system shall employ a secure communication method as approved by the Division.  
(13)	A kiosk that has the ability to issue funds from an automated teller machine (ATM) network in accordance with Regulation 47.1-1276 shall ensure that the ATM network does not interface with the slot monitoring system and is capable of generating reports separately identifying and summarizing ATM transactions from ticket redemption transactions and, if applicable, slot coupon redemption and bill breaking transactions.
47.1-1276	Restriction on ATM or credit card functionality.
(1)	Subject to the provisions of paragraph (2) of this section, no device or equipment that has the capability to dispense cash or any other item of value through the functionality of an automated teller machine (ATM), credit card advance system or any other cash advance system shall be physically attached to, or placed in the same cabinet or other housing unit with, any gaming device or equipment, except for a stand-alone ticket redemption kiosk. 
(2)	Notwithstanding any provision of law, a ticket redemption kiosk may be physically attached to, or placed in the same cabinet or other housing unit with, an ATM, provided that the ATM is not physically attached to, or placed in the same cabinet or other housing unit with, any other gaming device or equipment.